CrateReloaded supports various effects and animations. These may be set under the
in the crate.yml.
Effects have various different settings however the two most important sections are
class specifies what kind of effect will appear while the
specifies when will that effect appear.
|What type of effect will appear
|When this effect will appear
|Offsets the effect from the original location
|The number of particles to spawn per packet
|Scales the particle size (MC 1.13+)
|The radius at which to display particles
|The yaw offset
|The pitch offset
The following classes are effects that are officially supported and have been tested. For the full list of effects including the effects that are not officially documented, see here.
|Runs upon crate opening
|Runs every tick of an animation
v2.0.9 Runs when a player is pushbacked
v2.0.17 Runs when a player receives the reward
v2.0.9 Runs when a player inspects a crate
|Runs upon finishing of an animation